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| bring the download images of materials into slate material editor through the bitmap. After that, select the the element and drag the material to it |
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| look for UVW map on modifier to adjust the material until the idea texture i want. |
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| In order to make the element into more realistic, i photoshop-ed the image of timber i found into sharp black and white. Then, bump it into the material editor through the maps and bump. |
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| use grass generator to plan the grasses |
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| began render after part of the landscape have done |
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| adjust the camera for the bird view |
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| create another camera for the eye view and render it |
















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